GBA games style Sway-WM configuration: Dunst
Dunst
is my usual choice for notifications. I actually don't really like
having many notifications around, so I tend to silence them down.
I always wanted this part of my GBA games Sway configuration to be inspired by one of my favourite GBA games, which is The Legend of Zelda: The Minish Cap.
Originally, the idea was to copy the game menu you see below this paragraph. Of course the Dunst is not customizable enough to get that to work, but thanks to some research (on AI as well) I found out I could make an hybrid notification system.
However, this had 2 main issues: the first one being that it would not work with every notification (what's the point of having a notification manager if it's not always going to work?), and, secondly, it required much effort in terms of scripting and time. I am not a bash expert, and I know the very basics of Linux, just enough not to break my own system.
In addition to this, I am quite happy I decided to scrap this idea also because I don't think it would have helped the overall style of the configuration.
On the other hand, the current choice is not perfect either. I am planning on adding a section on my GitHub page (where you can find this configuration) where I mention some of the things that could be done to improve the current work.
The problem with the current choice is that it's not horrible, but, of course the chosen colours stand out quite a lot.
Originally, the idea was to copy the game menu you see below this paragraph. Of course the Dunst is not customizable enough to get that to work, but thanks to some research (on AI as well) I found out I could make an hybrid notification system.
However, this had 2 main issues: the first one being that it would not work with every notification (what's the point of having a notification manager if it's not always going to work?), and, secondly, it required much effort in terms of scripting and time. I am not a bash expert, and I know the very basics of Linux, just enough not to break my own system.
In addition to this, I am quite happy I decided to scrap this idea also because I don't think it would have helped the overall style of the configuration.
On the other hand, the current choice is not perfect either. I am planning on adding a section on my GitHub page (where you can find this configuration) where I mention some of the things that could be done to improve the current work.
The problem with the current choice is that it's not horrible, but, of course the chosen colours stand out quite a lot.
1.1 STYLING
I always choose Dunst, so it's not something new to me. I went for a pretty minimal configuration. I usually don't like having different types of alert, I just need a notification to know something is up.
I chose the colours from the game selection screen. I had 2 options: the green and golden colours on the left pert of the picture, and the darker green and white colours of the box on the right.
I tried both, and I decided to go with the first choice, because the white blends with the white of my background. I didn't like that sort of effect.
I chose the colours from the game selection screen. I had 2 options: the green and golden colours on the left pert of the picture, and the darker green and white colours of the box on the right.
I tried both, and I decided to go with the first choice, because the white blends with the white of my background. I didn't like that sort of effect.


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