GBA games style Sway-WM configuration: Dunst
Dunst is my usual choice for notifications. I actually don't really like having many notifications around, so I tend to silence them down. I always wanted this part of my GBA games Sway configuration to be inspired by one of my favourite GBA games, which is The Legend of Zelda: The Minish Cap . Originally, the idea was to copy the game menu you see below this paragraph. Of course the Dunst is not customizable enough to get that to work, but thanks to some research (on AI as well) I found out I could make an hybrid notification system. However, this had 2 main issues: the first one being that it would not work with every notification (what's the point of having a notification manager if it's not always going to work?), and, secondly, it required much effort in terms of scripting and time. I am not a bash expert, and I know the very basics of Linux, just enough not to break my own system. In addition to this, I am quite happy I decided to scrap this idea also because ...